MOTIFDECK FIELD GUIDE / 2D GAME ART
Make characters
ready to move.
Learn to keep your characters recognizable, make their movements feel natural, and get their animations ready for your game.
Start with chapter 01 ↗THE LEARNING PATH
From character to game.
Small, practical decisions for artists and independent game makers.
0110 min read ↗0212 min read ↗0310 min read ↗
How to keep a game character consistent
Choose one character image, note its key features, and compare new poses at the size players will see.
How to make a 2D walk cycle look natural
Learn the key poses in a walk, spot sliding feet, and adjust the timing for your game.
How to fix a misaligned sprite sheet
Find out why an animation is cut off or jumps, and learn how to fix its frames and timing.
START HERE
Learn with real examples.
Follow each example, then try the steps with your own character. Check the result in your game to see how it looks at the size and speed players will see.